Labs ICT
โญ Pro Login

Variables

2 min read | C# Tutorial
โญ

Want the full learning experience?

Get structured courses, certificates, projects, and instructor support with LabsICT Pro.

Explore Pro Courses

Variables are like labeled boxes where you store data. You put something in, give it a name, and pull it out whenever you need it. Every C# program uses variables constantly, so this is one of the first things to get comfortable with.

Declaring Variables

In C#, you declare a variable by specifying its type followed by its name:


int age;           // Declares an integer variable named age
string name;       // Declares a string variable named name
double price;      // Declares a decimal number variable
    

After declaring, you can assign a value:


age = 25;
name = "Alice";
price = 19.99;
    

Or you can combine declaration and assignment in one step:


int age = 25;
string name = "Alice";
double price = 19.99;
    

Type Inference with var

C# can figure out the type for you using the var keyword. When you write var, the compiler looks at what you're assigning and determines the type automatically:


var age = 25;        // Compiler figures out this is int
var name = "Alice";  // Compiler figures out this is string
var price = 19.99;   // Compiler figures out this is double
    

This isn't magic โ€” the variable still has a fixed type. var just saves you typing. Once the compiler decides it's an int, you can't store text in it later.

Naming Rules

C# has some rules for variable names, plus common conventions the community follows:

  • Names must start with a letter or underscore.
  • They can contain letters, digits, and underscores.
  • They're case-sensitive โ€” myVar and MyVar are different.
  • They can't be reserved keywords like int, class, or static.
  • Convention: use camelCase for local variables (firstName, totalPrice).

int myVar = 10;      // Valid
int _count = 5;      // Valid, underscore prefix is allowed
int 2fast = 3;       // Invalid โ€” starts with a digit
int class = 7;       // Invalid โ€” class is a keyword
    

Assigning Values

The assignment operator (=) puts a value into your variable. You can also reassign variables โ€” change what they store:


int score = 10;
score = 20;       // Now score is 20, the old value is gone
score = score + 5;  // Now score is 25
    

Variables must be assigned a value before you use them. The compiler will yell at you if you try to read from an unassigned variable. This is actually a good thing โ€” it catches bugs before they happen.

๐Ÿงช Quick Quiz

Which keyword declares a variable without explicitly stating its type?